//
// Copyright (c) 2024 BPer
//
#ifndef BPERCAPTURE_WIN_API_BPERCAPTURECALLBACK_H_
#define BPERCAPTURE_WIN_API_BPERCAPTURECALLBACK_H_
#include <bperutil/BPerAvType.h>
class BPerCaptureCallback{
public:
	BPerCaptureCallback(){};
	virtual ~BPerCaptureCallback(){};
	virtual void caputureAudioData(BPerFrame* audioFrame)=0;
};

#endif /* BPERCAPTURE_WIN_API_BPERCAPTURECALLBACK_H_ */
